Obduction: Dive into the metastory

I want to try something new today: Write about philosophical topics, because those have been catching my interest for a while. I'll start looking into the story of the game Obduction which has caught on to me, so I think it's worth exploring. If you haven't played the game yet, lots'a spoilers ahead, so probably go play it first.

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Processing Prometheus alerts using NodeRED

I'm currently building some home automation stuff using NodeRED. One of the things I need to do is trigger home automation actions from Prometheus: I'm monitoring our Solar panels using it, and I want the shutters to go down whenever it's sunny outside. I have a Prometheus alert rule that tells me when that is. But how can I trigger NodeRED from there?

As an extra challenge, I wanted to see if I can actually do this without writing a single line of code. I do need a couple more nodes this way, but it works and it's not all that complicated. Here's how it's done.

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NodeRED-based MQTT Browser

I've recently started building stuff with NodeRED, which I really enjoy. Since I'm using MQTT as the central message bus for my system, I find myself regularly in need of knowing the current state of my MQTT topics. There are a couple of tools around, for instance MQTT.fx, which are specifically built for this purpose; but I found that MQTT.fx likes to cause high CPU load when the topic scanner thingy is running. So I'm looking for an alternative, and I thought, why not build it in NodeRED? So that's what I did.

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